![]() One of the standout stages of the game I played would be without a doubt the Snoop Dogg stage. Yet, they still remain interesting, exciting and are also interactive much of the time. The only loss in any visual fidelity would be in the backgrounds which lose resolution due to the onus on maintaining a frenetic and smooth framerate within the hardware constraints. Moving at what must be a swift 60 frames per second, the action does not let up nor does it slow down, even with the constant switching between characters. It is a cacophony that melts into a wonderful visual spectacle. The colours are vibrant with a wide spectrum in use from the characters to the backgrounds. Visually the game looks and moves on par with its arcade counterpart – by this I mean it looks fantastic. Special techniques such as tag-throws and juggled combos can also be countered if your timing is good enough, and it will need to be to combat the button bashers and the seasoned pros. Characters who take damage and are then “tagged-out” recover some of their health in the time off-screen, making for some interesting juggling tactics to be utilised not just in an attacking sense, but a defensive approach also. In Tag Mode, you can play any of the variations from 2-vs-2, 1-vs-1, to 1-vs-2 in whichever way you like, allowing you to switch your fighter at any time during the fight to force your opponent(s) to adapt their fighting style to whomever enters the fray. Namco-Bandai know exactly what their fanbase wants and they give it in abundance, injecting ingenuity into the series whilst keeping the spirit of the game intact. The range of characters ensures that there will be a style to suit everyone and also present an opportunity to experiment with vastly differing styles within the game’s tag element.īut the real reason we all play Tekken and why many will look forward to this new iteration of the consistent series will be for the multiplayer. TTT2 really is pulling out all the stops to be as comprehensive and fully-featured out of the gate, unlike that other well-known fighting game (that has just made the leap into the 3D realm in recent years) which stung its fanbase repeatedly with its DLC-heavy approach. TTT2 will enter the fray with no less than 50 characters, featuring many returning fan favourite characters as well as a few new ones. It’s not just the modes that have been amped up so has the roster count. There is even a story – not in the Oscar Wilde sense of things, but enough of a lure to entice you without it seeming like the archetypal Tutorial seen in other fighting games. There is also the inclusion of a new mode called Fight Lab, putting you in control of a Combot where you will be taught the moves of the characters through various stages. Making a return are modes many will already be familiar with: Arcade, Versus, Time Trial and Survival. Improving on the tag combat element of the original Tekken Tag Tournament, this latest instalment brings the option to have one-on-one fighting and solo fighter vs. The Tekken brand may have been quiet over the last few years, but Namco-Bandai hasn’t been resting on their laurels whilst Capcom released their Tekken-infused roster with Street Fighter X Tekken. Instead, they have been quietly porting over their latest arcade (Japan-only for now) fighter, TTT2, and I have had a chance to sit down and play with it. ![]() ![]() Hopefully, Tekken Tag Tournament 2 ( TTT2) will be able to change all that with the upcoming port of the popular arcade iteration later this summer. With a market flooded by identikit fighters and the public’s switching of interests to the likes of the Call of Duty series over the years, the humble arcade 3D fighter has somewhat lost its luster. Instead, we were treated to visual spectacles in the form of copious amounts of violence, bouncing assets and some dubious (and scarcely there) outfits for some of the more titular characters in the those titles. Once seen as the undisputed champion of 3D fighters, the Tekken series brought arcade-level gameplay, visuals and performance to the comfort of your sofa, with the only change seeming to be switching the ‘Insert Coin’ banner for ‘Press Start’ on title screens.įor years, Tekken reigned supreme on the Sony consoles, but a few other series have taken the focus from the finely-honed, in-depth and intricate experience that Namco’s (now Namco-Bandai) fighter delivered.
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